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<channel>
	<title>Flash Enabled Mobile and Consumer Devices</title>
	<atom:link href="http://www.embeddedflash.com/?feed=rss2" rel="self" type="application/rss+xml" />
	<link>http://www.embeddedflash.com</link>
	<description>Read all about Flash Lite powered devices</description>
	<pubDate>Wed, 18 Aug 2010 00:45:49 +0000</pubDate>
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			<item>
		<title>FITC Mobile 2010 in September</title>
		<link>http://www.embeddedflash.com/?p=707</link>
		<comments>http://www.embeddedflash.com/?p=707#comments</comments>
		<pubDate>Wed, 18 Aug 2010 00:45:49 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Android]]></category>

		<category><![CDATA[Desktop Flash Player]]></category>

		<category><![CDATA[Devices- Cellphones]]></category>

		<category><![CDATA[Devices- Handheld]]></category>

		<category><![CDATA[Devices- iPhone]]></category>

		<category><![CDATA[Devices-Blackberry]]></category>

		<category><![CDATA[Flash 10]]></category>

		<category><![CDATA[Flash Enabled Devices]]></category>

		<category><![CDATA[Flash Lite 3]]></category>

		<category><![CDATA[Flash Lite 4]]></category>

		<category><![CDATA[Google]]></category>

		<category><![CDATA[HTML5]]></category>

		<category><![CDATA[Mobile applications]]></category>

		<category><![CDATA[Mobile phones]]></category>

		<category><![CDATA[FITC 2010 Mobile]]></category>

		<category><![CDATA[Flash applications]]></category>

		<category><![CDATA[iPad applications]]></category>

		<category><![CDATA[iPhone applications]]></category>

		<category><![CDATA[mobile applications funding]]></category>

		<category><![CDATA[mobile applications marketing]]></category>

		<category><![CDATA[Windows Mobile applications]]></category>

		<guid isPermaLink="false">http://www.embeddedflash.com/?p=707</guid>
		<description><![CDATA[Well, I have been lazy of late when it comes to blogging. There is lot of interesting stuff happening, but haven&#8217;t really had a chance to blog due to work and other commitments. But I thought I&#8217;d write a quick note about the FITC Mobile event coming up in Toronto. Our friends at the FITC [...]]]></description>
			<content:encoded><![CDATA[<p class="first-child "><span title="W" class="cap"><span>W</span></span>ell, I have been lazy of late when it comes to blogging. There is lot of interesting stuff happening, but haven&#8217;t really had a chance to blog due to work and other commitments. But I thought I&#8217;d write a quick note about the FITC Mobile event coming up in Toronto. Our friends at the FITC have generously offered me a giveaway ticket to the Festival ($199 value). If you are interested, please contact me. The event is taking place on September 16-18 and focuses on all the cool stuff- Flash, Android, iPhone.</p>
<p>The conference has two full days of presentations with three tracks of presentations, plus one optional day of pre-conference workshops covering iPhone/iPad, Android, Flash 10.1, Windows Mobile, HTML5. If you are looking help with the business aspect of mobile development, the conference also features tracks on marketing, usability, funding and other relevant business topics. It has over 30 presentations and panels- enough to keep your brain cooking for three days!</p>
<p>Please email me via contact page if you are interested.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.embeddedflash.com/?feed=rss2&amp;p=707</wfw:commentRss>
		</item>
		<item>
		<title>More on Flash Lite 4</title>
		<link>http://www.embeddedflash.com/?p=701</link>
		<comments>http://www.embeddedflash.com/?p=701#comments</comments>
		<pubDate>Fri, 09 Jul 2010 14:32:46 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Flash Lite ports]]></category>

		<category><![CDATA[CPU RAM Flash Lite 4]]></category>

		<category><![CDATA[FL3 FL4]]></category>

		<category><![CDATA[FL4 FP10]]></category>

		<category><![CDATA[Flash Lite 4]]></category>

		<category><![CDATA[Flash Lite 4 Flash 10 comparison]]></category>

		<category><![CDATA[FLDH]]></category>

		<category><![CDATA[gradients filters FL4]]></category>

		<category><![CDATA[youtube Flash Lite 4]]></category>

		<guid isPermaLink="false">http://www.embeddedflash.com/?p=701</guid>
		<description><![CDATA[There seems to be lot of curiosity around Flash Lite 4, especially since Adobe is not spending any marketing efforts to promote it. In our opinion, Flash Lite 4 is an excellent solution for embedded devices since Flash 10 will be too &#8216;heavy&#8217; given the limitations of CPU and memory for embedded devices. Flash Lite [...]]]></description>
			<content:encoded><![CDATA[<p class="first-child "><span title="T" class="cap"><span>T</span></span>here seems to be lot of curiosity around Flash Lite 4, especially since Adobe is not spending any marketing efforts to promote it. In our opinion, Flash Lite 4 is an excellent solution for embedded devices since Flash 10 will be too &#8216;heavy&#8217; given the limitations of CPU and memory for embedded devices. Flash Lite 4 offers the same portability that Flash Lite/FLDH offered (i.e. can be ported to Linux Framebuffer for example),  H.264 acceleration is easier to implement and there are very restrictions on what can be done with FL4. (Flash 10 must be a plug-in in contrast). You could easily have an API based version of FL4 that suites your requirements and do fancy things with it.</p>
<p>Of course this comes with a tradeoff that &#8216;high-end&#8217; features of Flash 10 will not work in FL4. Gradients, filters, effects will not work in FL4. But then when your CPU is not powerful enough, you don&#8217;t want these features anyway. If you plan on using Flash Lite 4 as a plug-in, our estimate is that it will still play about 90% or more sites without any difficulties and this includes all the popular sites such as youtube, CNN etc.</p>
<p>If your goal is to develop a standalone player for UI or applications, FL4 is the way to go. Not only you can turn on and off features per your requirements, you can also add custom features. For plug-in, FP10 is an option but again if you have CPU/memory limitations, FL4 is a good choice if you are CPU/RAM limited.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.embeddedflash.com/?feed=rss2&amp;p=701</wfw:commentRss>
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		<item>
		<title>Youtube will stick with Flash for foreseeable future</title>
		<link>http://www.embeddedflash.com/?p=699</link>
		<comments>http://www.embeddedflash.com/?p=699#comments</comments>
		<pubDate>Thu, 08 Jul 2010 17:15:06 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Flash Lite ports]]></category>

		<category><![CDATA[Flash 10]]></category>

		<category><![CDATA[Flash player html5]]></category>

		<category><![CDATA[flash youtube apple]]></category>

		<category><![CDATA[Flash youtube support]]></category>

		<category><![CDATA[html5 flash advantage]]></category>

		<category><![CDATA[Youtube api flash]]></category>

		<guid isPermaLink="false">http://www.embeddedflash.com/?p=699</guid>
		<description><![CDATA[Youtbube API blog posted by John Harding suggests that Youtube has no intention to switching to HTML5 to serve youtube videos. The blog post goes onto list several shortcomings of HTML5 that prevents Youtube from making a switch and suggests that youtube will stick with Flash for some time - especially now that Flash has [...]]]></description>
			<content:encoded><![CDATA[<p class="first-child "><a href="http://apiblog.youtube.com/2010/06/flash-and-html5-tag.html" target="_blank"><span title="Y" class="cap"><span>Y</span></span>outbube API blog</a> posted by John Harding suggests that Youtube has no intention to switching to HTML5 to serve youtube videos. The blog post goes onto list several shortcomings of HTML5 that prevents Youtube from making a switch and suggests that youtube will stick with Flash for some time - especially now that Flash has announced that it will support VP8 codec in future Flash releases. DRM, streaming, microphone/camera support, video embedding- stuff that Youtube lives off- all seems to go in favor of Flash.</p>
<p>My thoughts precisely! A while ago<a href="http://www.embeddedflash.com/?p=461" target="_blank"> I blogged</a> that I see no threat to Flash player from HTML5 in the short to medium term, and now I am willing to predict that the medium could even be medium long term. I mean admit it- Youtube and Flash is synonymous. Flash technology available from several years ago allowed Youtube to offer a wide range of features that made it popular. Youtube, alongwith the top 50 sites, almost all seem to use Flash. The visibility generated by all these sites allows Flash to dominate the market. They all prefer Flash not because there is no other option but because what the technology allows them to do, it is seamless and always works. Youtube preferred Flash then, it prefers Flash now and hints that it&#8217;ll prefer Flash for the foreseeable future while HTML 5 improves and video codec royalty issues are sorted out.  It is unlikely that all these issues will get sorted cleanly because of the commercial aspect of various parties involved. Even if they do, by then, Flash would offer something new that&#8217;ll make it attractive to Youtube and others. So we are restarting the game at the same place!</p>
<p>Only time will tell who will win but for the time being its advantage Flash!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.embeddedflash.com/?feed=rss2&amp;p=699</wfw:commentRss>
		</item>
		<item>
		<title>Flash 10.1 now ready</title>
		<link>http://www.embeddedflash.com/?p=696</link>
		<comments>http://www.embeddedflash.com/?p=696#comments</comments>
		<pubDate>Mon, 14 Jun 2010 19:13:01 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Desktop Flash Player]]></category>

		<category><![CDATA[Devices- Cellphones]]></category>

		<category><![CDATA[Devices- Embedded]]></category>

		<category><![CDATA[Devices- Handheld]]></category>

		<category><![CDATA[Devices- MP3 players]]></category>

		<category><![CDATA[Devices- Set-top boxes]]></category>

		<category><![CDATA[Devices- iPhone]]></category>

		<category><![CDATA[Devices-Blackberry]]></category>

		<category><![CDATA[Devices-PC]]></category>

		<category><![CDATA[Devices-home_entertainment]]></category>

		<category><![CDATA[Flash 10]]></category>

		<category><![CDATA[Flash Enabled Devices]]></category>

		<category><![CDATA[Flash Lite 4]]></category>

		<category><![CDATA[Flash Lite ports]]></category>

		<category><![CDATA[H.264, mpeg and other media codecs]]></category>

		<category><![CDATA[Semiconductors]]></category>

		<category><![CDATA[Semiconductors- ARM]]></category>

		<category><![CDATA[Semiconductors- Freescale]]></category>

		<category><![CDATA[Semiconductors- Intel]]></category>

		<category><![CDATA[Semiconductors- Marvell]]></category>

		<category><![CDATA[Semiconductors- TI]]></category>

		<category><![CDATA[Semiconductors-MIPS]]></category>

		<category><![CDATA[Video Technology]]></category>

		<category><![CDATA[Flash 10.1]]></category>

		<category><![CDATA[Flash 10.1 embedded]]></category>

		<category><![CDATA[H.164 video acceleration Flash Lite 4]]></category>

		<category><![CDATA[H.264 video hardware acceleration Flash 10.1]]></category>

		<category><![CDATA[OpenGl Flash 10.1]]></category>

		<category><![CDATA[OpenVG Flash Lite]]></category>

		<guid isPermaLink="false">http://www.embeddedflash.com/?p=696</guid>
		<description><![CDATA[I am sure several of you saw a notice pop-up on your PC in the morning about the latest Flash update from Adobe &#8230;.. Yes, that&#8217;s right- Flash player 10.1 is now officially available. Adobe Flash player team&#8217;s blog lists all the enhancements in fairly detail. A look at comments also gives you a glimpse [...]]]></description>
			<content:encoded><![CDATA[<p class="first-child "><span title="I" class="cap"><span>I</span></span> am sure several of you saw a notice pop-up on your PC in the morning about the latest Flash update from Adobe &#8230;.. Yes, that&#8217;s right- Flash player 10.1 is now officially available. Adobe <a href="http://blogs.adobe.com/flashplayer/2010/06/flash_player_101_now_available.html" target="_blank">Flash player team&#8217;s blog</a> lists all the enhancements in fairly detail. A look at comments also gives you a glimpse into joy and grievances of public. The thing about Flash is that it is so powerful that no matter how many enhancements you make to it, there will always be something else to do. Adobe&#8217;s team does deserve a big round of applause for releasing FP10.1 on schedule.</p>
<p>For several embedded platforms, we&#8217;ll (Calsoft) also start shipping Flash player 10.1 soon. In fact, there will be some announcements coming from us in the near future. Flash 10.1 and Flash Lite 4 on ARM will be available first on different chip sets followed by others. Availability of acceleration (OpenGL for FP10, OpenVG for FL4, H.264 video for both) makes the FP10 and FL4 stand out from previous Flash players (not to mention the features). Besides a lot more chipsets are now available that offer these features in hardware enabling a better user experience. With the availability of Flash 10.1, both embedded and desktop devices are on the common ground in that they&#8217;ll be able to play all the latest content available on the web.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.embeddedflash.com/?feed=rss2&amp;p=696</wfw:commentRss>
		</item>
		<item>
		<title>Flash Lite 4 documentation released by Adobe</title>
		<link>http://www.embeddedflash.com/?p=692</link>
		<comments>http://www.embeddedflash.com/?p=692#comments</comments>
		<pubDate>Mon, 10 May 2010 01:40:18 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Flash 10]]></category>

		<category><![CDATA[Flash Enabled Devices]]></category>

		<category><![CDATA[Flash Lite 4]]></category>

		<category><![CDATA[Rich Internet Applications]]></category>

		<category><![CDATA[flash lite 4 actionscript]]></category>

		<category><![CDATA[flash lite 4 features]]></category>

		<category><![CDATA[flash lite 4 supported features]]></category>

		<category><![CDATA[flash lite documentation]]></category>

		<category><![CDATA[flash lite product details]]></category>

		<guid isPermaLink="false">http://www.embeddedflash.com/?p=692</guid>
		<description><![CDATA[For those interested in learning differences between FL4 and FP10, Adobe recently has released documentation pertaining to FL4. Here&#8217;s a quick list:
1. Flash Lite 4 overview: Provides details about Flash Lite 4 and its feature set.
2. Introduction to Flash Lite 4 Actionscript : This contains details of the actionscript classes that are partially supported and [...]]]></description>
			<content:encoded><![CDATA[<p class="first-child "><span title="F" class="cap"><span>F</span></span>or those interested in learning differences between FL4 and FP10, Adobe recently has released documentation pertaining to FL4. Here&#8217;s a quick list:</p>
<p><a href="http://help.adobe.com/en_US/flashlite/dev/4/WS58a04a822e3e50106a060cf0122f627efb3-8000.html" target="_blank">1. </a><a href="http://help.adobe.com/en_US/flashlite/dev/4/WS58a04a822e3e5010cf686a7122f627160e-8000.html" target="_blank">Flash Lite 4 overview:</a> Provides details about Flash Lite 4 and its feature set.</p>
<p><a href="http://help.adobe.com/en_US/flashlite/dev/4/WS58a04a822e3e50106a060cf0122f627efb3-8000.html" target="_blank">2. Introduction to Flash Lite 4 Actionscript : </a>This contains details of the actionscript classes that are partially supported and completely unsupported.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.embeddedflash.com/?feed=rss2&amp;p=692</wfw:commentRss>
		</item>
		<item>
		<title>Flash Lite 4 on X86 Linux Framebuffer available</title>
		<link>http://www.embeddedflash.com/?p=685</link>
		<comments>http://www.embeddedflash.com/?p=685#comments</comments>
		<pubDate>Sun, 09 May 2010 11:34:19 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Flash 10]]></category>

		<category><![CDATA[Flash Enabled Devices]]></category>

		<category><![CDATA[Flash Lite 4]]></category>

		<category><![CDATA[Flash Lite ports]]></category>

		<category><![CDATA[OS- Embedded linux]]></category>

		<category><![CDATA[Operating Systems]]></category>

		<category><![CDATA[Processors-X86]]></category>

		<category><![CDATA[Semiconductors- Intel]]></category>

		<category><![CDATA[AS3 Flash Lite 4]]></category>

		<category><![CDATA[Flash Lite 4 Actionscript 3 support]]></category>

		<category><![CDATA[performance cpu Flash Lite 4]]></category>

		<category><![CDATA[RAM Flash Lite 4]]></category>

		<category><![CDATA[X86 Flash Lite 4]]></category>

		<category><![CDATA[X86 linux framebuffer Flash Lite 4]]></category>

		<guid isPermaLink="false">http://www.embeddedflash.com/?p=685</guid>
		<description><![CDATA[We now have Flash Lite 4 port available on X86 running Linux Framebuffer. Why do you need port on X86 when Flash Lite 4 is meant for low end devices? Well- there are two reasons.
1. There is still lot of curiosity out there in terms of the features and compatibility of FL4 with FP10. A [...]]]></description>
			<content:encoded><![CDATA[<p class="first-child "><span title="W" class="cap"><span>W</span></span>e now have Flash Lite 4 port available on X86 running Linux Framebuffer. Why do you need port on X86 when Flash Lite 4 is meant for low end devices? Well- there are two reasons.</p>
<p>1. There is still lot of curiosity out there in terms of the features and compatibility of FL4 with FP10. A port running on X86 will be extremely useful to understand these limitations. The port will also enable you to run a pre-written application if there is one running on FP10. This is particularly important for AS3 content as Flash Lite 4 has limited support for some of the high end gradients and filters</p>
<p>2. There is lot of expertise in Linux world on X86 and someone prudent will be able to restrict CPU/RAM for Flash Lite and figure out how the content behaves given limited horsepower. Of course, this performance will differ on actual device if the CPU is different, but one can use this to determine how good it looks and if so what it takes to make it work on target devices in terms of modification and optimization.</p>
<p>With Atom based CPUs gaining market traction, this port could also be useful for community considering running Linux framebuffer on target device. Feel free to contact me via contact page on this blog if you need any additional information.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.embeddedflash.com/?feed=rss2&amp;p=685</wfw:commentRss>
		</item>
		<item>
		<title>Flash Lite 4 port available for TI OMAP</title>
		<link>http://www.embeddedflash.com/?p=683</link>
		<comments>http://www.embeddedflash.com/?p=683#comments</comments>
		<pubDate>Tue, 04 May 2010 22:13:13 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Flash Enabled Devices]]></category>

		<category><![CDATA[Flash Lite 4]]></category>

		<category><![CDATA[Flash Lite ports]]></category>

		<category><![CDATA[OS- Embedded linux]]></category>

		<category><![CDATA[Processors- ARM]]></category>

		<category><![CDATA[Semiconductors- TI]]></category>

		<category><![CDATA[Flash 10]]></category>

		<category><![CDATA[flash 10 flash lite 4 TI]]></category>

		<category><![CDATA[flash lite 4 beagleboard]]></category>

		<category><![CDATA[Flash Lite 4 linux framebuffer]]></category>

		<category><![CDATA[flash lite 4 omap]]></category>

		<category><![CDATA[Linux framebuffer fl4]]></category>

		<category><![CDATA[standalone flash lite 4]]></category>

		<guid isPermaLink="false">http://www.embeddedflash.com/?p=683</guid>
		<description><![CDATA[Calsoftlabs has ported Flash Lite 4 to TI OMAP running on Beagleboard. The port runs on Rev 3 of the board running Linux Framebuffer. An evaluation package is being put together and available to OEMs upon request.
Flash Lite 4, as you know, is intended for lower end CPUs that can not run Flash player 10.  [...]]]></description>
			<content:encoded><![CDATA[<p class="first-child "><span title="C" class="cap"><span>C</span></span>alsoftlabs has ported Flash Lite 4 to TI OMAP running on Beagleboard. The port runs on Rev 3 of the board running Linux Framebuffer. An evaluation package is being put together and available to OEMs upon request.</p>
<p>Flash Lite 4, as you know, is intended for lower end CPUs that can not run Flash player 10.  We are providing a standalone player. (Flash 10 is only available as a plug-in).</p>
<p>Email me for additional information via contact page.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.embeddedflash.com/?feed=rss2&amp;p=683</wfw:commentRss>
		</item>
		<item>
		<title>Quake II in HTML5</title>
		<link>http://www.embeddedflash.com/?p=680</link>
		<comments>http://www.embeddedflash.com/?p=680#comments</comments>
		<pubDate>Mon, 05 Apr 2010 19:56:53 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Browsers- IE]]></category>

		<category><![CDATA[Browsers- other]]></category>

		<category><![CDATA[Browsers-Opera]]></category>

		<category><![CDATA[Desktop Flash Player]]></category>

		<category><![CDATA[Devices-PC]]></category>

		<category><![CDATA[Flash 10]]></category>

		<category><![CDATA[HTML5]]></category>

		<category><![CDATA[Media players]]></category>

		<category><![CDATA[Rich Internet Applications]]></category>

		<category><![CDATA[audio decoders]]></category>

		<category><![CDATA[browser flash html5]]></category>

		<category><![CDATA[html flash]]></category>

		<category><![CDATA[lame java ogg vorbis html5]]></category>

		<category><![CDATA[ogg vorbis flash]]></category>

		<category><![CDATA[quake browser]]></category>

		<category><![CDATA[quakeII html]]></category>

		<category><![CDATA[video decoders]]></category>

		<guid isPermaLink="false">http://www.embeddedflash.com/?p=680</guid>
		<description><![CDATA[Did you know that Google engineers get to spend 20% of their time working on their &#8216;pet-projects&#8216;? Pretty cool. One of such &#8216;pet-project&#8217; done by Google engineers was creation of Quake II using HTML5 only. The game runs in browser and no plug-in is needed. The blog also shows a yotube video of the post, [...]]]></description>
			<content:encoded><![CDATA[<p class="first-child "><span title="D" class="cap"><span>D</span></span>id you know that Google engineers get to spend <a href="http://www.informationweek.com/news/software/open_source/showArticle.jhtml?articleID=224201220&amp;cid=nl_IW_daily_2010-04-03_h" target="_blank">20% of their time working on their &#8216;pet-projects</a>&#8216;? Pretty cool. One of such &#8216;pet-project&#8217; done by Google engineers was creation of <a href="http://googlewebtoolkit.blogspot.com/2010/04/look-ma-no-plugin.html" target="_blank">Quake II using HTML5 only</a>. The game runs in browser and no plug-in is needed. The blog also shows a yotube video of the post, and claims that it can run at upto 60 fps. On the first glance, the news sounds really exciting and one would think that html5 is ready to take on Flash. Granted this game doesn&#8217;t use some of the advanced features available in Flash 10, but still makes on wander if they should reconsider using Flash&#8230; Not so fast&#8230;. wait till you get to &#8216;<a href="http://code.google.com/p/quake2-gwt-port/wiki/BuildingAndRunning" target="_blank">build instructions</a>&#8216;.</p>
<p>To get this to work, one need to install Ogg Vorbis alongwith Java and Lame. Now Java is the most common on every machine and is likely to be found on an average user&#8217;s computer, but not Ogg Vorbis (for video) and Lame (for mp3). How many average users know about Ogg Vorbis and Lame? And how many would be willing to install it o run a particular application? This is precisely why Flash will continue to dominate for the time being.</p>
<p>But who knows? Browsers of tomorrow may start shipping with Ogg Vorbis and Lame and then Flash could be in serious trouble. (Although that is unlikely as browsers traditionally have not included any video decoders).</p>
]]></content:encoded>
			<wfw:commentRss>http://www.embeddedflash.com/?feed=rss2&amp;p=680</wfw:commentRss>
		</item>
		<item>
		<title>HTML5 vs Flash- my take</title>
		<link>http://www.embeddedflash.com/?p=461</link>
		<comments>http://www.embeddedflash.com/?p=461#comments</comments>
		<pubDate>Tue, 30 Mar 2010 15:01:51 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Flash Lite ports]]></category>

		<category><![CDATA[browser html5 support]]></category>

		<category><![CDATA[flash html coexistance]]></category>

		<category><![CDATA[flash pc penetration]]></category>

		<category><![CDATA[html5 flash]]></category>

		<category><![CDATA[html5 flash compared]]></category>

		<category><![CDATA[html5 video codec]]></category>

		<category><![CDATA[html5 video support]]></category>

		<guid isPermaLink="false">http://www.embeddedflash.com/?p=461</guid>
		<description><![CDATA[Much is being debated about HTML5 replacing Flash and doomsday is coming for Flash so on. My take on this is that HTML5 does not stand a chance to replace Flash in the short and medium term. Long term? Who knows- that&#8217;ll depend on how fast HTML5 can overcome some of its deficiencies, how browsers [...]]]></description>
			<content:encoded><![CDATA[<p class="first-child "><span title="M" class="cap"><span>M</span></span>uch is being debated about <a href="http://en.wikipedia.org/wiki/HTML5" target="_blank">HTML5 </a>replacing Flash and doomsday is coming for Flash so on. My take on this is that HTML5 does not stand a chance to replace Flash in the short and medium term. Long term? Who knows- that&#8217;ll depend on how fast HTML5 can overcome some of its deficiencies, how browsers evolve and how Silverlight and JavaFX plays out.</p>
<p>This conclusion is based on the following facts.</p>
<p>- HTML5 is way behind Flash as far as technology is concerned. HTML5 is offering features now that were being offered by Flash several years ago. Flash will always be ahead of HTML5 at any given point in time as long as Adobe keeps on innovating. Anyone looking to do &#8216;cool&#8217; stuff on the web, will have to use Flash.</p>
<p>- Video support on <a href="http://en.wikipedia.org/wiki/HTML5_video" target="_blank">HTML5 is open to user preference</a>. HTML5 as such does not define any web video format, so different people will use different video formats that suites them best. Unless the PC platform has support for all these codecs, one will not be able to achieve ubiquitous experience with HTML5. It is possible that some codecs will evolve as popular in the medium term but royalty payments and other issues associated with video codecs will make it interesting challenge to overcome.</p>
<p>- All the browsers <a href="http://www.computerworld.com/action/article.do?command=viewArticleBasic&amp;taxonomyName=development&amp;articleId=9134422&amp;taxonomyId=11&amp;intsrc=kc_feat" target="_blank">will not have uniform support</a> for HTML5. Some browsers will support every tag and others will have limited support. It is yet unknown if this will have major impact on browsability but this will work against HTML5 if your favorite sites don&#8217;t work in your favorite browser. Flash provides a uniform browsing and viewing experience no matter what browser you use and has been very successful at doing so.</p>
<p>Flash has <a href="http://blogs.adobe.com/jd/2009/06/adobe_on_html5.html" target="_blank">existed alongside of HTML</a> for several years and I am sure it will continue to exist alongside of HTML5. Will the 98% penetration of Flash will change in the future? Unlikely. Will developers start using HTML5 in place of Flash? May be. Will they abondon Flash alltogether? Unlikely based on reasons above. ( And I am not saying this because I am involved with Flash <img src='http://www.embeddedflash.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> This is reality <img src='http://www.embeddedflash.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /></p>
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		<title>Flash Lite 4 is now available</title>
		<link>http://www.embeddedflash.com/?p=673</link>
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		<pubDate>Thu, 25 Mar 2010 01:51:11 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Devices- Embedded]]></category>

		<category><![CDATA[Flash 10]]></category>

		<category><![CDATA[Flash Enabled Devices]]></category>

		<category><![CDATA[Flash Lite 3]]></category>

		<category><![CDATA[Flash Lite 4]]></category>

		<category><![CDATA[Flash Lite for digital home]]></category>

		<category><![CDATA[H.264, mpeg and other media codecs]]></category>

		<category><![CDATA[Media players]]></category>

		<category><![CDATA[Processors- ARM]]></category>

		<category><![CDATA[Rich Internet Applications]]></category>

		<category><![CDATA[Semiconductors-MIPS]]></category>

		<category><![CDATA[actionscript 3 flash lite support]]></category>

		<category><![CDATA[embedded flash player]]></category>

		<category><![CDATA[flash 10 standalone]]></category>

		<category><![CDATA[Flash Lite plug-in]]></category>

		<category><![CDATA[Flash Player 10]]></category>

		<category><![CDATA[h.264 flash lite]]></category>

		<category><![CDATA[Standalone Flash Lite]]></category>

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		<description><![CDATA[Flash Lite 4 is now available from Calsoft. Flash Lite 4 is intended to run on devices that don&#8217;t sport a powerful CPU necessary to run Flash Player 10. (Flash 10 requires the CPU of the order of a minimum of 600 MHz ARM11 class. Of course some people will argue that MIPS 4K series [...]]]></description>
			<content:encoded><![CDATA[<p class="first-child "><span title="F" class="cap"><span>F</span></span>lash Lite 4 is now available from Calsoft. Flash Lite 4 is intended to run on devices that don&#8217;t sport a powerful CPU necessary to run Flash Player 10. (Flash 10 requires the CPU of the order of a minimum of 600 MHz ARM11 class. Of course some people will argue that MIPS 4K series is better than ARM11, but that is left to the judges for the time being <img src='http://www.embeddedflash.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Flash Lite 4 is available as both standalone and plug-in. Flash 10 is only available as a plug-in and therefore is not suited for applications and user interface development. Adobe&#8217;s intent is to enable the uniform browsing experience with Flash 10 and Flash 10 will not support any device specific features no matter which platform you run it on. FL4 on the other hand is customizable and can be customized for different applications.</p>
<p>Flash Lite 4 supports ActionScript 3 and the VM is optimized for memory usage. Similar to FL3, FL4 ignores several &#8216;high-end&#8217; features of Flash such as gradient and filters. Flash Lite can also be customized to play hardware accelerated h.264 video.</p>
<p>Feel free to email me for additional information.</p>
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